![]() When the run button is pressed, you can watch an animation of the motion of the cars and also see the position vs. You can adjust the initial position, initial velocity, and acceleration of each of the cars. ![]() This is a simulation of two cars moving in one dimension. Kinematics in One Dimension: Two Object System The initial position, initial velocity, and acceleration of the car can be adjusted. This is a simulation of the motion of a car undergoing uniform acceleration. Adjust the total time interval by sliding the red dots horizontally. Adjust the velocities by sliding the blue points up or down. time graph for an object moving along a straight line. Students can adjust the initial position and initial velocity of the objects, and then adjust the acceleration of the object during the four time intervals represented on all the graphs. This is a simulation that shows the position vs. ![]() Kinematics Graphs: Adjust the Acceleration Time graphs will adjust automatically to match the motion shown in the Velocity vs. In this simulation you adjust the shape of a Velocity vs. By adjusting the sliders (or input boxes), a student can change the initial position, the initial velocity, and the acceleration of an object, and can observe how each change affects the graphs of position, velocity, and acceleration vs. This simulation is intended to help students get a better understanding of the relationships between various quantities involved in uniformly accelerated motion. Uniform Acceleration in One Dimension: Motion Graphs Practice vector addition and subtraction. The horizontal and vertical components of any vector can be shown. Two vectors can be added using the triangle or parallelogram method. Select a simulation from one of the above categories or click on a category to see descriptions of the simulations for that category. Simple Harmonic Motion Optical Illusion.Fluid Dynamics and the Bernoulli Equation.Angular Momentum: Person on Rotating Platform.Shooting Bullets Vertically into Blocks.Equilibrium Problem: Bar with Axis Supported by a Cable.Rotational Inertia Lab (choice of three scenarios).Moment of Inertia: Rolling and Sliding Down an Incline.Rotation, Sliding, Rolling, and Friction.Rotation: Rolling Motion Basics + Cycloid.Equipotentials & Electric Field of Two Charges.Charged Particle in a Magnetic Field 3D.Electric Circuit with Four Identical Lightbulbs.Lens Refraction and Spherical Aberration.Double Slit Diffraction and Interference.Air Column Resonance with Longitudinal Waves.Wave Pulse Reflection (Free & Fixed Ends).Longitudinal and Transverse Wave Basics.Wave Pulse Interference and Superposition 2.Wave Pulse Interference and Superposition.Simple Harmonic Motion: Mass on a Spring.Simple Harmonic Motion, Circular Motion, and Transverse Waves.Center of Mass: Person on a Floating Raft.Momentum & Energy: Explosive Collisions.Momentum & Energy: Elastic and Inelastic Collisions.Conservation of Mechanical Energy: Mass on a Vertical Spring.Inclined Plane with Friction, Two Masses, and a Pulley.Static and Kinetic Friction on an Inclined Plane.Friction: Pulling a Box on a Horizontal Surface.Relative Velocity: Boat Crossing a River.Projectile Motion: Tranquilize the Monkey.Kinematics in One Dimension: Two Object System.Kinematics Graphs: Adjust the Acceleration.Position, Velocity, and Acceleration vs.Uniform Acceleration in One Dimension: Motion Graphs.Vector Addition and Subtraction Practice.
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